Unity Update 03/13/2016

Discussion in 'News' started by Phil, Mar 13, 2016.

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  1. Phil

    Phil

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    Dear customers and anyone interested,

    today's update affects Unity CS:GO, Unity CS:S and our client.

    Client
    We have added an animation to the idle dialog, for you to have something to look at while unity is being prepared for execution. We have improved the middleman selection. Our client will now restart processes that don't have all required privileges to function as middleman process properly. We have also made some improvements in authentication process to keep you protected from software piracy.

    Unity CS:GO
    We have added an option to the ESP that includes enemy noises when using the "spotted only" option and fixed a bug with the RCS that made you turn around when looking at the ground while shooting.

    Unity CS:S
    We have implemented a lot of CS:GO features for the CS:S version. An updated description of all features in our CS:S hack will follow.

    We hope you enjoy our updates.

    Kind regards,
    Phil
     
    Last edited: Mar 14, 2016
  2. MrGreen

    MrGreen Mama sagt mein erstes Wort war Mercedes

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    [​IMG]
     
    SH4RX likes this.
  3. xSkydope

    xSkydope Member

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    thx
     
  4. apoxy

    apoxy Member

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    @Phil so You Added Sound ESP right ?
     
  5. Yuri

    Yuri Member

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    Can someone explain this for retards like i am?
     
    sdmxy likes this.
  6. NoSpread

    NoSpread Support Leader

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    Thank you.
    :)
     
  7. Phil

    Phil

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    We already had an option that enables ESP only on enemies that are shown on radar. The new option includes sounds. Whenever you hear the enemy making a step or another kind of noise, ESP will activate on him.
     
    Nerviges Kiddy, TooEz, bob7up and 4 others like this.
  8. apoxy

    apoxy Member

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    Ah ty phil :)
     
  9. KittyKat

    KittyKat Meoowww

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    I have spotted only and sound checked, but the ESP is only showing up how it would before, with the sound not affecting when it appears. I'm in a private server with the bots moving and jumping, but the ESP does not show up unless I look at them so they appear on the radar.

    EDIT: It seems that shooting works but footsteps don't for me. (Footsteps now working, jumping does not)
     
    Last edited: Mar 13, 2016
  10. Yuri

    Yuri Member

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    I love you for doing such a feature, but how long is he shown after the notice was made?
     
  11. TROLOLO

    TROLOLO

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    and how long the esp is active for those player?
     
  12. Phil

    Phil

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    It's hard to perfectly determine if you can actually hear a sound or not and may need some further adjustment.
     
    Nerviges Kiddy likes this.
  13. Phil

    Phil

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    Currently it's set to exactly one seconds.
     
    Nerviges Kiddy and TROLOLO like this.
  14. KittyKat

    KittyKat Meoowww

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    Being able to use the sound feature without having to use spotted only would be great, so that it just displays the solid box like it does already, but on any that you can hear instead of just the spotted ones. Because some enemies you'll be able to hear but not see anyways. Plus having constant ESP is preferred by some instead of just spotted :p
     
  15. Phil

    Phil

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    The "include sounds" option shows players you can hear additionally to the ones you can see on radar. It wouldn't make much sense in the manner of legit gameplay to only show those players you can hear but not the ones you can even see on radar. But if you really want to see steps only, you can activate step esp and disable everything else. I don't know if I got you right, I'm tired :p.
     
    Nerviges Kiddy likes this.
  16. wyll

    wyll Member

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    There needs to be a p250 whiteout and add star next to knife
     
  17. KittyKat

    KittyKat Meoowww

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    I mean allow users to have "Spotted Only" disabled but still allow them to use the sound one, so that it's normal ESP with the little box added if the player the ESP is on has made sound.
     
  18. Lemmy81

    Lemmy81 UffU = Unity forever forever Unity

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    thx biggest man respekt 4 ur work
     
  19. NinjaCodeX

    NinjaCodeX HvH Gawd

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    Thanks Phil my overlord ;)
     
  20. Renji1904

    Renji1904 Member

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    Thanks! :)
     
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